Goals: While End Game Raiding is the initial goal of the guild, depending on how our membership grows, we're also open for Leveling, PvP, Achievements, etc. Level 70 and up are welcomed to apply for membership. Lowbie nights will be established for higher level players to help those with lower level toons to complete instances, gain experience and level faster. Like any other social club in life, people come and go as their life situation changes, we want to have an expanding pool of members to replace those we may lose.
Gear checks will be made to determine who goes in our runs. While the guild will try to help those who need improved gear (crafting, enchanting, etc) by running heroics, doing 10 mans, it's ultimately your responsibility to improve your gear set by farming for materials, drops and gold to purchase upgrades as needed.
Recruiting will stay open to all classes until we build a solid foundation of dedicated players. From then on recruiting will be focused on filling out the class/skill gaps we need.
Membership: We seek dedicated players. Our main goal is to create a pleasant and fun gaming environment.
While age alone is not a determining factor for acceptance into the guild, we seek individuals who are mature, positive and in full control of their emotions. If you can't behave like a mature human being, look elsewhere.
Zero Drama Tolerance Policy
Requirements: If you seek a spot in our core raiding team you are expected to read about the fights and study online videos of them before the day of the raid, more so if you've never done them. You should be on time as specified in the raid invite and bring your own supplies (food, flask, money for repairs, etc). You must also be logged on vent.
Raiding Schedule: The raiding schedule is open at the moment. Once we establish the teams, we will vote on the best times for our large raids, whether a few hours on weekdays, weekends or a combination. All times are server time (EST).
Guild Bank: Accessible in-game based on rank permissions. Main tab open for now, others restricted. More to follow as needs grow.
Vent Information: Guild members can access the Member's Discussion forum and see the note with that information.
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